So I am currently employed as a Technical Artist at a small game design company. We are working in the Unity engine so I've been coding in C# for the past few weeks applying GUI elements and learning a lot about how the engine works with 2D.Most recently, I programmed the game to function properly with an Xbox 360 controller.
With all of this experience I've begun planning the sequel to my "Choose Your Own Adventure" game, Relive Your Life! Most likely also going to be built in Unity. It's going to be much bigger. Not hastily written or planned like last time. Platforms are up in the air right now, but I want to shoot for PC/Mobile.
Just keeping NG updated :)
Oh and OUYA dev kits are out GUYS!
Derolith
That'll be neat. I'm looking forward to it. Will ego reprise his role?
Gratz on the job btw.
FrozenFire
I have not asked him yet. I won't be asking for VA until I know for sure that's the route we want to go.
The Voice Acting will be like 90% of the games file size if we get a narrator.
400 MB GET!